zSpeed
zomboid_zSpeed.lua — Zombie module
What it does
Sets the walk type (movement animation and speed) of all zombies within a given radius of the player. Only the pre-validated walk type strings are accepted; any other value silently aborts. Useful for dramatically changing how a horde moves mid-game.
Trigger type
zSpeed
Parameters
| Parameter | Type | Default | Valid Values | Description |
|---|---|---|---|---|
wt | string | required | See below | Walk type to apply to all zombies in range. The event aborts if this is missing or invalid. |
radius | number | 20 | Any positive number | Distance from the player within which zombies will have their walk type changed. |
Valid wt values:
Sprint1
Sprint2
Sprint3
Sprint4
Sprint5
1
2
3
4
5
Slow1
Slow2
Slow3
Examples
Make all nearby zombies sprint at maximum speed
{ type="zSpeed", wt="Sprint1" }
Slow down zombies within a wider radius
{ type="zSpeed", wt="Slow3", radius=40 }
Medium sprint for zombies very close to the player
{ type="zSpeed", wt="Sprint3", radius=8 }