toothless deprecated WIP

zombie_toothless_viewerZed.lua — Zombie module

What it does

Spawns a single toothless zombie at a random position within a given radius of the player. The zombie is registered to a named viewer using isToothless = true in the SIFUtils options, and zombie:setNoTeeth(true) is called to prevent infection transmission. The zombie sprints toward the player immediately after spawning.

Trigger type

toothless

Parameters

ParameterTypeDefaultValid ValuesDescription
viewerstring"chat"Any stringViewer/label name to register the zombie under in SIFUtils.
radiusnumber10Any positive numberMaximum spawn distance from the player in world units.

Examples

Spawn one toothless zombie near the player
{ type="toothless" }
Spawn tagged to a specific viewer, within 20 units
{ type="toothless", viewer="SafeViewer", radius=20 }
Very close toothless zombie
{ type="toothless", radius=3, viewer="GumZed" }