forceShout
Module: forceShout — player_forceShout.lua
What it does
Forces the local player to emit a callout shout, attracting nearby zombies. If the player is currently sneaking, sneaking is temporarily disabled for the shout and then immediately re-enabled, so their stance is preserved after the event. This is an instant, one-shot effect with no configurable parameters beyond the trigger type.
Trigger type
forceShout
Parameters
| Parameter | Type | Default | Valid Values | Description |
|---|---|---|---|---|
type |
string | required | "forceShout" |
Module trigger identifier. This is the only parameter used by this module. |
Examples
Simple force shout
{ type="forceShout" }
With viewer attribution (unused by module, passed through SIF)
{ type="forceShout", viewer="TroublemakerViewer" }
Channel point redeem example
{ type="forceShout", user="RandomViewer", cost=500 }