helicopter
Module: vehicle_spawn_heli.lua
What it does
Triggers the game's built-in helicopter event by calling testHelicopter(). This is a thin wrapper around Project Zomboid's native helicopter mechanic — it spawns a helicopter that flies over the map attracting zombies with noise, identical to the naturally occurring in-game helicopter event.
Trigger type
helicopter
Parameters
| Parameter | Type | Default | Valid Values | Description |
|---|---|---|---|---|
| This module takes no parameters. All helicopter behaviour is handled by the base game engine. | ||||
Examples
Trigger a helicopter flyover
{ type="helicopter" }
Use as a channel point reward
{ type="helicopter", message="!heli" }
Low-weight chaos event in a random pool
{ type="helicopter", weight=2 }